But when I get shiny unplayable digital cardboard, I just don’t even know what the point is.How Much Are You Pokémon Cards Worth? (Pokémon TCG Price Guide) When I get a shiny piece of unplayable cardboard, I’m not bothered by it - partly because I know I could always sell it and buy a good card if I wanted to. All those packs I opened gave me thousands of cards, including 113 V, VMAX, and VSTAR cards - almost all of which are useless in a competitive setting. I love collecting Pokemon cards and filling binders with rainbow rares and alternate art beauties, but I came to TCG Live to play, not to collect. Such is the reality of card games (Marvel Snap withstanding), but it feels especially bad here, given how much I’ve invested in packs already. As my rank increases, I’ll surely start to see more powerful decks from players that have invested a lot more than me, and soon enough I’ll hit that pay-to-win ceiling. I’ve been playing with the preconstructed decks and have managed to win quite a few. Of course, you don’t need the most powerful competitive decks to play and enjoy Pokemon. Not only is it exceedingly difficult to earn credits, but The Pokemon Company is also actively restricting any possible way to game the system. Items from boxed product like coins and promo cards are a more reliable way to get duplicates, but TCG Live limits these to only four redemptions total. Unfortunately, there's a 400 pack cap on every expansion now, so there’s only so much duplicate farming you can do. Players in the early beta discovered quickly that smaller sets, like Celebrations, had a lot more value, since you don’t need to open as many packs to find lots of duplicates. Had I redeemed hundreds of codes from the same expansion, my credit total would be a lot higher, since I’d be finding a lot more duplicates. Already there's a lot of Lugia decks on the ranked ladder.Īdditionally, my code cards came from a wide variety of Sword & Shield expansions. You do get a full set of Lugia VSTAR on the battle pass, which can be used to create what is widely considered the strongest deck in the meta today. By then, I might be able to craft one competitive deck - one of the cheaper ones, at least. If you complete all 50 tiers of the battle pass over the next nine weeks, you can earn an additional 4,500 credits. Just by reaching Level 5 and climbing to the second tier of the battle pass, my credit balance jumped from 5,435 to 8,900 - nearly double. You also get credits for doing daily challenges, leveling up, and earning battle pass levels, which are all free. You get ten pre-constructed decks for free that all have V cards in them, and you can swap cards in and out of these decks to improve them. To be fair, code cards aren’t the entire story of TCG Live’s economy. These decks are expensive, but physical card players don’t rely on opening packs to get what they need, they just buy singles. Among the top 10 decks used in the tournament, only one, Origin Forme Palkia, uses fewer than 10 V cards. The deck that won the Pokemon World Championship Series this year, Ondřej Škubal’s Flying Pikachu/Arceus deck, contains 18 V, VMAX, and VSTAR cards. ![]() Related: Evidence Is Mounting For The End Of The Pokemon Anime After 600 packs - or $2,400 worth of real packs - I’m still 1,665 credits short of one VSTAR playset, which wouldn’t even complete a top-tier deck on its own. A full playset of a single evolutionary line, meaning four V and four VMAX/VSTAR that you could put into a deck, costs 7,100. To put that number into perspective, each basic V card costs 750 credits to craft, while VMAX and VSTARs cost 1,025. Here’s the gist of it: 600 codes were entered, 6000 cards were unpacked, and once all my extras were converted into credits - TCG Live’s crafting resource - I accumulated a total of 5,435.
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